The Riddle – A Mobile VR Experience


This is the fourth project of the Udacity VR Developer Nanodegree program with focus on VR Design. The task was not only to build a VR experience in Unity3D but also to document the process from  initial sketches to design considerations and through to including video and screenshots of the final game.


Due to problems with implementing the given code for a „Simon Says“ like puzzle, I coded a much simpler text riddle myself, based on the things I learned about interaction with interfaces during the course. The player enters a mysterious dungeon to solve a ancient riddle with the intend to reach the exit on the other side.

>>Click here<< to find out more about the story of progress.



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