The VR Museum
This is the fifth project of the Udacity VR Developer Nanodegree program with focus on VR research. The task was not only to build a VR experience in Unity3D, but also to research companies/applications, or industries that could be impacted by VR. It is also required to document the process from initial sketches to design considerations and through to including video and screenshots of the final game.
For this project, I chose “Light Field Camera” as my topic, and created a virtual museum to display details and facts about it. The player finds himself on a abstract little island where she can find out more about this subject. After a short introduction the user can freely move to different places where information is provided via audio, video and text boxes.